Independent Product Creator · Research · Interactive Media

I turn information and curiosity into digital products people can explore.

I build independent websites and interactive experiences across sports, news, history, insurance, and everyday discovery—combining research, data, storytelling, and thoughtful design.

Seven independent projects · Research tools, games, editorial experiences, and discovery
Featured Project

Title Difficulty Index

A quantitative system for comparing championship difficulty across basketball and football history.

Objective/ 70
Context/ 30
Bonus AdjustmentsDefined
Research System

Whistle Review

Controversial officiating decisions explained through the rule and available evidence.

CallRuleRulingVerdict
Focus
Independent Digital Products
Research
Data + Methodology
Purpose
Understand · Explore · Play
Medium
Web · Editorial · Interactive
01 / Selected Work

Products that make information useful and curiosity interactive.

Seven independent projects span sports, news, history, insurance research, and food discovery. Each turns a question, a body of information, or an everyday interest into a focused digital experience.

Flagship · Sports Analytics

Title Difficulty Index

TDI is an original sports analytics system designed to compare championship difficulty across eras. Instead of relying on subjective arguments about easy rings, weak paths, historic opponents, injuries, dynasties, or unusual seasons, the project applies a consistent quantitative framework to championship teams.

The system supports NBA/BAA, WNBA, and NFL championship research and extends the underlying data into rankings, comparisons, methodology explanations, editorial analysis, social graphics, and recurring data stories.

Creator · Product Lead · Research · Methodology · Data Storytelling
BASKETBALL TDIHardest NBA / BAA Titles
LIVE RANKING
#1
1995 Houston RocketsSixth-Seed Gauntlet
91.0ELITE
#1
1988 Los Angeles LakersRiley's Repeat Gauntlet
91.0ELITE
#3
2012 Miami HeatLeBron Breakthrough
90.5ELITE
NBA / BAAWNBANFLChampionship difficulty, not greatness.
WRWHISTLE REVIEW
NFL
FEATURED REVIEW

Rams at Saints:
Pass Interference No-Call

Reviewed against the rule and the league's subsequent acknowledgment.

INCORRECTERROR ACKNOWLEDGEDEXTREME IMPACT
THE CALLTHE RULETHE RULINGTHE VERDICT
Sports Research · Rules

Whistle Review

An evidence-based archive built to answer a deceptively difficult question: did officials actually get the controversial call right?

Every case separates reaction from the applicable rule, official ruling, available evidence, and final verdict.

Creator · Product Lead · Rules Research · Editorial Framework
LAST POSSESSION
THE GAME IS ON THE LINE

CHOOSE YOUR SPORT

OWN THE FINAL MOMENT.
01 / THE COURTBASKETBALL
02 / THE FIELDFOOTBALL
03 / THE RINKHOCKEY
04 / THE PITCHSOCCER
05 / THE DIAMONDBASEBALL
06 / THE COURTTENNIS
SIX SPORTS · OWN THE FINAL MOMENT
Interactive Sports Product

Last Possession

A six-sport strategy experience spanning basketball, football, hockey, soccer, baseball, and tennis, built around the decisions that determine close games.

Players first have to make the right sports decision, then execute it through timing-based mechanics. Offensive and defensive choices interact, meaning the wrong strategic response carries consequences.

Creator · Product Designer · Game Systems · UX · Gameplay Iteration
News & Play · Editorial Systems

RollforNews

A consumer daily-news product combining editorial curation, game mechanics, publishing automation, and audience engagement.

The project brings together concept development, interaction design, recurring editorial systems, and the day-to-day operation of a live digital product.

Creator · Product Lead · Editorial Systems · Publishing · Audience Experience
News & History · Interactive Storytelling

Front Page Time Machine

A news-history experience that revisits major stories through the coverage, perspectives, and information available at the time.

The project turns archival research into an accessible way to explore how a story unfolded—and how its meaning changed with hindsight.

Creator · Product Design · Historical Research · Editorial Storytelling
Front Page Time Machine

Back to the story.
Before the hindsight.

Explore the headlines, the reporting, and the perspective of the moment.

NEWSHISTORYPERSPECTIVE
Consumer Discovery · Food & Play

Show Me a Sandwich

A playful sandwich-discovery experience built around a simple everyday question: what should I eat?

The project brings a distinctive food identity and an approachable interface to a lightweight consumer product designed for exploration and inspiration.

Creator · Product Concept · Visual Identity · User Experience
Show Me a

Sandwich.

Something delicious to discover.

EXPLOREDISCOVERGET INSPIRED
Insurance Research · Public Data

Claims Reference

An independent property-and-casualty insurance research resource organizing public claims benchmarks, catastrophe information, and supporting sources.

Claims Reference makes fragmented industry information easier to compare and interpret through structured reference tools, clear definitions, and transparent sourcing.

Creator · Domain Research · Data Organization · Source Verification · Product Strategy
Claims Reference

Clarity from
complex claims data.

01   Claims benchmarks
02   Catastrophe reference
03   Sources & definitions

Public data. Clear context. Transparent sources.

02 / Approach

Start with a question. Build a way to explore.

Sometimes the challenge is fragmented data or a complicated rule. Sometimes it is making news, history, or an everyday choice more engaging. I define the question, research the material, and shape it into an experience with a clear purpose.

01

How can data and evidence make a difficult question easier to evaluate?

02

How can news and history invite exploration instead of passive scrolling?

03

How can a game turn strategy or curiosity into something people can try?

04

How can a useful tool make research or an everyday choice simpler?

03 / Writing & Research

Data should lead somewhere interesting.

My research starts with questions: establish a framework, evaluate the evidence, and turn the result into a story or reference people can understand, question, and use.

Research, context, and clear storytelling

My work spans championship difficulty and officiating research, public insurance benchmarks, news curation, historical context, and interactive learning. Across subjects, I focus on clear explanations, useful structure, and the limits of the available evidence.

Published external work and editorial collaborations will be added here as they are released.

How can championship difficulty and controversial calls be evaluated consistently?
What can public claims data tell us—and where are its limits?
How does revisiting original news coverage change our understanding of a story?
How can play and discovery make information more engaging?
About

Research-minded.
Product-minded.
Curiosity-driven.

I'm an independent product creator interested in how research, data, design, and storytelling can help people understand a subject, explore an idea, or discover something new.

My professional background is built around complex analytical decision-making, research, oversight, and communicating complicated information clearly. My independent work applies those strengths across sports, news, history, insurance, and consumer discovery through research tools, games, editorial systems, and public-facing digital products.

I enjoy taking a complicated subject, developing a structured way to evaluate it, and turning the result into something people can actually use.

Product StrategyResearch & SourcingData StorytellingQuantitative MethodologyInteractive ContentAudience EngagementEditorial SystemsUX IterationContent StrategyDigital PublishingResearch Quality ControlProduct Operations
04 / Resume

Independent Product Creation

Product Strategy · Research · Data Storytelling · Interactive Experiences

Independent product creator developing websites, research tools, games, and editorial experiences that make information easier to understand and more engaging to explore.

My portfolio includes Title Difficulty Index, Whistle Review, Last Possession, RollforNews, Front Page Time Machine, Show Me a Sandwich, and Claims Reference—seven projects spanning sports, news, history, consumer discovery, and insurance research.

Interested in opportunities spanning product development, digital content, research, analytics, interactive media, audience experience, and data storytelling, including editorial and contract collaborations.

Contact

Let's build something worth exploring.

Have a product idea, research challenge, or collaboration in mind? Get in touch about digital products, editorial work, interactive experiences, and opportunities across the subjects I explore.